﻿using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using AphroditePiano.Model;

namespace AphroditePiano
{
	public partial class PianoBoard : UserControl
	{
		public PianoBoard()
		{
			// Required to initialize variables
			InitializeComponent();
            this.Loaded += new RoutedEventHandler(PianoBoard_Loaded);
		}

        void PianoBoard_Loaded(object sender, RoutedEventArgs e)
        {
            this.DataContext = SLKeyBoardModel.Instance;
        }
	}
}